Dan is a writer, producer, academic researcher, and technology entrepreneur. His portfolio encompasses an array of creative and technical works: he has developed and produced twelve television series, nine films, over fifty games, and pioneered applications in Artificial Intelligence and Virtual Reality. Dan’s work marries the worlds of technology, design, and academic research. As an adjunct research professor in the School of Information Technology at Carleton University, he explores the use of advanced technologies to optimize cognition within immersive learning environments.
by Daniel Hawes — Vice President of Product Design, Givex
From VR dining experiences to predictive inventory management, the infusion of AI into the restaurant industry marks a transition from traditional practices to…
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